Alpha Update 2 Changelog
Update Notes:
- Several bug fixes, such as EEEE triggering when it shouldn't
- Massive improvement to vehicle interior sounds. Try listening to the difference between reloading MGs and cannons inside vs. outside the tank
- Small arms finished, but sounds aren't necessarily final and definitely need to be volume balanced
> New reloads for every gun (Will eventually be gun/faction specific, but isn't as of now)
> Dynamic sounds finally added for every gun, grenade, cannon and artillery.
> Garrison sounds have also been replaced with dynamic sounds for extra chaos
- First vehicle sounds added for the truck to test audio systems and get feedback
> Includes more interesting driving noises and dynamic tire sounds
> Will eventually expand to have different, unique sounds for vehicles that deserve it, like the Tankette and TAC.
(Don't expect different sounds for each truck)
> Keep in mind this will break the sounds on several vehicles because the format has changed, specifically the engine start sounds.
Get Liquid's Sound Overhaul
Liquid's Sound Overhaul
A mod that was a near-complete overhaul of the game's audio system, now cut back into the only format still allowed.
Status | Canceled |
Category | Other |
Author | LiquidPopsicle |
More posts
- LSO54 HotfixNov 21, 2023
- The Return of Dynamic Features + NavalNov 16, 2023
- Update 53Jun 02, 2023
- Liquid's Butchered Sound OverhaulMar 27, 2023
- Update 52, changes, and the plan moving forward.Mar 16, 2023
- LSO 0.9.6 - Doppler EffectJan 17, 2023
- LSO 0.9.5 - Fire & Bullet CracksJan 03, 2023
- LSO 0.9.4 - Volume AdjustmentNov 17, 2022
- Update 0.9.2Oct 24, 2022
- Dev Version Release - TRAINS!Oct 11, 2022
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